Crowdsourcing at 'Collaborating to Compete'

On 16 September 2011 I chaired a session (including a brief overview of my research, at the request of the organisers) at the Museums Galleries Scotland Conference 2011 Collaborating to Compete in Edinburgh.  My presentation notes about my research into crowdsourcing games for museums and some thoughts on the conference are at ‘Entrepreneurship and Social Media’ and ‘Collaborating to Compete’ and Conference notes: Museums and Galleries Scotland’s ‘Collaborate to Compete’.

Everyone wins: crowdsourcing games and museums

A presentation called 'Everyone wins: crowdsourcing games and museums' for MuseumNext in Edinburgh, Scotland, on May 26, 27th. The link to my slides was retweeted so much the slides made it onto the front page of slideshare, which was especially nice as I'd had a lot of fun making the presentation interesting enough to combat the post-lunch slot and to help non-tech/game people stay engaged for the whole talk.

Museum Crowdsourcing Games: Improving Collections Through Play (and some thoughts on re-inventing museums)

A presentation for the Inspiration Seminar on Digital Communications and Heritage (Inspirationsseminarium Digital kommunikation & kulturarv, #kulturwebb) at the Nordic Museum, organised by the Nordic Museum's New Media department in collaboration with Mabb and IdeK lab.

I've saved my slides and speaker notes as a PDF (7mb): Museum Crowdsourcing Games: Improving Collections Through Play (and some thoughts on the future of museums) and the video is at http://bambuser.com/channel/nordiskamuseet/broadcast/1646762 (though I'm not sure how long it'll be there).

You can also find related posts on my blog, Open Objects, at https://www.openobjects.org.uk/search/label/crowdsourcing and https://www.openobjects.org.uk/search/label/games.