Interview: 'Games at the museum'

I was interviewed for the Microtask crowdsourcing blog.  Their abstract:

Culture heritage technologist Mia Ridge is a champion of crowdsourced museum gaming. Mia has worked as a developer for several world-class museums and is now writing her PhD on crowdsourcing digital heritage. She describes games as the “participation engine” of crowdsourcing.

Taking time out from her busy speaking schedule, Mia told us how and why museums should be raising their game…

'Games at the museum: Mia Ridge interview'.

My Europeana Tech 2011 keynote: 'Open for engagement: GLAM audiences and digital participation'

I was one of two keynotes at Europeana Tech in Vienna in October 2011. I've posted my talk notes at My Europeana Tech keynote: Open for engagement: GLAM audiences and digital participation. There's a video of my keynote 'Open for engagment: GLAM audiences and digital participation' on YouTube (but I haven't watched it so have no idea if it works as a video).

Some of my other notes from the conference are at Notes from EuropeanaTech 2011.

'Hacking culture' at the V&A Web Weekend

Katy Beale and I ran a workshop on 'hacking culture' at the V&A Museum on Friday 15 July. I've put the photos for 'Culture (paper) hack at V&A's Web Weekend' but still haven't written this workshop up properly.  Briefly – we explained what hack days are, the types of hacks people create, how CultureHack started – then we handed over to the participants to 'create their perfect museum experience' with paper, markers, scissors, glue and some printouts of objects from the V&A's collection online. People came up with some wonderfully creative ideas, and it was interesting to see where they overlapped with the kinds of things you see at hack days, and where they were completely different.

From the V&A Web Weekend Programme:

Katy and Mia explore the idea of museums as objects, stories, experiences, people and places. If you could take objects out of the museum, where would you put them? If you could have access to any part of the museum, what would it be? You'll hear about recent Culture Hacks and then create your own paper prototypes, bringing to life your own simple solutions or seemingly impossible ideas.